restore #2

1
turning objects into language repetition circles and circles and circles dreaming upon models of things that have names being nostalgic about playing being nostalgic about spontaneity
make a note: playing is not a practice as such, but another use of an existing practice, never to be addressed as a discipline, rather bound to aspects of adjacency, luck and instantaneousness
turning language into objects
2
play with condition

freed behavior reproduces and mimics forms
from which it has been emancipated / models of things / just things / not really a right shape / not oriented toward a movement / not reduceable to a meaning / strange rather than estranging / without a moral.
3
The player must play with an evil magician. The freed behavior still reproduces and mimics the forms of activity from which it has been emancipated.Deleuze and Guattari themselves expound on formal differences between go and chess: the one involves a multiplicity of inter-changable pieces operating in an open or 'smooth' space, the other a hierarchy of distinct pieces operating in a closed and 'striated' space.
4
The creation of a new use is possible only be deactivating an old use, rendering it inoperative.
Crash! Then I fix it - thinking of a summaric gesture (while you turn out to be blind facing the conditions), this summaric gesture of playing that lingers within repitition and repetition both summarising (drawing together things, words and behaviours as gestures themselves, as gestures without an end) in an act of negligence ( dispersion by touch/contagion: a touch that returns)
5
The player must play with his condition. The freed behavior still reproduces and mimics the forms of activity from which it has been emancipated.

It is not oriented toward a movement, it is not reduceable to a meaning, it is strange rather than estranging, without a moral.
6
Nothing, however, is as fragile and precarious as the sphere of pure means. Play, in our society, also has an episodic character, after which normal life must once again continue on its course (and the cat must continue its hunt). No one knows better thatn children how terrible and disquieting a toy can be once the game it forms a part of is over. The instrument of liberation turns into an awkward piece of wood; the doll on which the little girl has showered her love becomes a cold, shameful wax puppet that an evil magician can capture and bewitch and use against us. Commodified play: Are MMO worlds ideal late capitalist machine based on the social interaction, play and cultural simulation, or are MMO worlds ideal social laboratory based on social interaction, play and cultural simulation?
7
play with condition

freed behavior reproduces and mimics forms
from which it has been emancipated / models of things / just things / not really a right shape / not oriented toward a movement / not reduceable to a meaning / strange rather than estranging / without a moral.
8
forms of activity

As everything has become a matter of playing, there is only a movement, a transformation.



There is always someone asleep and someone awake
someone dreaming asleep and someone dreaming awake
someone eating someone hungry
someone making money someone brok
someone travelling someone staying put
someone helping someone hindering
someone enjoying someone suffering
someone starting someone stopping.

Functionalism eliminating playing, as there is a shift in function, actually the function comes in play. The creation of a new use is possible only be deactivating an old use, rendering it inoperative. The only progressive way out is to liberate the tendency towards play elsewhere, not oriented toward a movement but a repetition: circles and circles and circles, it's about restoring by deactivating - maybe.
9
A bedtime story.
There is a no-helicopter in my story.
A not-helicopter. It is a not airplane.
My helicopter is in it.
The helicopter goes up to the sky.
Then crash! This helicopter.
Crash! Then I fix it.
A not-airplane story.